![]() ![]() Empty Maps now emit the appropriate sound when players draw them.Trident Channeling sound is now played when entities are hit ( MCPE-43402).Skeletons and Drowned now play sounds when firing Arrows and Tridents, respectively ( MCPE-50609).Anvils now emit the proper sounds when broken, stepped on, fallen onto, etc. ![]() Missing Thorns damage sound has been added, and is played when appropriate ( MCPE-37335). ![]()
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